Tech artist, programmer, and generalist with over 13 years of industry
experience, with a particular passion for rendering, shaders, and VFX.
Over a long career, a high level of curiosity and appetite for learning has meant
I’ve picked up skills in almost every area related to game development - and
learned how they connect together. I’m always looking to expand my repertoire
and explore new techniques, to keep bringing my work to the next level.
Worked on Dr. Langeskov, The Tiger and the Terribly Cursed Emerald: A Whirlwind Heist.
Created almost all of the 3D art in the game, under the direction of our Art Director, Dominik Johann. Low-poly stylized work. All the models were textured by Johann.
Worked on the The Stanley Parable as a freelancer, creating the necessary models that weren't already covered by the library of assets that was already licensed from Valve.