I've worked on games like The Stanley Parable, The Beginner's Guide, and "Dr. Langeskov, The Tiger and the Terribly Cursed Emerald: A Whirlwind Heist" (long title!). I've also created several items for Team Fortress 2, including the Graybanns, Well-Rounded Rifleman and Timeless Topper.
While most of my career has been spent on 3D art, I've taken those skills and used them to transition into a Tech Artist role - using my knowledge of what a 3D artist wants and needs to build useful tools, shaders, as well as expanding my library of skills into VFX.
Worked on Dr. Langeskov, The Tiger and the Terribly Cursed Emerald: A Whirlwind Heist.
Created almost all of the 3D art in the game, under the direction of our Art Director, Dominik Johann. Low-poly stylized work. All the models were textured by Johann.
Worked on the The Stanley Parable as a freelancer, creating the necessary models that weren't already covered by the library of assets that was already licensed from Valve.